I've been GMing a home-brew Pathfinder campaign for about a year now, and I've run out of ideas. So I ended it, and proposed to the group that I run the Skull & Shackles Adventure Path. I've been jonesing for an epic campaign, à la The Enemy Within, for a while now, and it'll help to run something that I don't have to write. With a pre-written campaign, I can just read and interpret, which will be a breath of fresh air for these tired GM lungs.
Anyway, as a palate-cleanser, one of the guys in my gaming group decided that he'd have us playtest an adventure that he's planning on publishing in a magazine. I got so excited at the prospect of being a PC again that I painted up my dwarf cleric in a day. I haven't ever played a cleric in 3rd edition, so it took some getting used to and I don't think he was as optimized as a character should be, but it was fun to play him.
Next weekend we don't play, then the following weekend we begin Skull & Shackles. I'll let you know how it goes with regular updates here.